Resume

CAREER OBJECTIVE

Obtain a full-time position in video game programming or software development where I can leverage my robust programming, UI design, and artistic abilities to create engaging interactive experiences.

TECHNICAL SKILLS

Programming Languages 

  • C++ 
  • Blueprint visual scripting (Unreal Engine) 
  • C# (Unity) 
  • JavaScript (P5.js) 
  • Typescript
  • Basic Html

Game Engines & Tools 

  • Unreal Engine: C++ scripting, visual scripting (Blueprints), UI development, behavior trees, Niagara systems, audio, and controller support.
  • Unity: Game development using C#.
  • Visual Studio: General software development projects.
  • p5.js: Interactive design and game math exercises.

Art Design & Tools 

  • Adobe Photoshop: UI art and photo bashing. 
  • FL Studio: Music composition and sound design. 

Version Control & Collaboration 

  • Git & Perforce: Collaborative development, version control, and website development. 
  • Microsoft Teams, Figma, & Notion: Communication & documentation. 
  • Agile Methodologies: Exposure in college team projects 

EDUCATION 

Red River College Polytech – Winnipeg, MB 

  • Diploma in Video Game Programming • [Expected Completion: 04/2025] 
Courses & Areas of Focus: 

Programming:

Projects in C++, visual scripting (Unreal Engine), blueprints, and interactive systems such as NPC behavior, dynamic music systems, boid flocking, and more. 

Game Studio:

Collaborative projects simulating a real studio environment (Third-Person Hero Shooter, UI-focused game, VR project, twin-stick shooter). 

Applied Mathematics for Games:

Vector math, character movement, and algorithmic challenges (using p5.js). 

Game Development:

Mechanic design, level design, state machines, behavior tress, play testing, and debugging. 

Software Development & Design:

Documenting tutorials/guides, audio visualization, Git, Perforce, and design diagrams. 

Modern Tech in Games:

Rendering techniques, animation blueprints, and VFX (Particle Systems). 

Game Business Management:

Studies in studio structures, agile workflows, post-mortems, and industry case studies. 

Development & Narrative Design:

Concept art, character design, story development, UI/UX, video editing, and typography.